Gorgeous “brain” ads for Mercedes

src: http://izmia.com/post/12931434767/gorgeous-brain-ads-for-mercedes-mercedes-icin The following is the quote from the above image: I am the left brain. I am a scientist. A mathematician. I love the familiar. I categorize. I am accurate. Linear. Analytical. Strategic. I am practical. Always in control. A master of words and language. Realistic. I calculate questions and play with numbers. I am order. I am logic. I know exactly who I am. I am the right brain. I am creativity. A free spirit. I am passion. Yearning. Sensuality. I am the sound of roaring laughter. I am taste. The feeling of sand beneath bare feet. I am movement. Vivid colors. I am the urge to paint on an empty canvas. I am boundless imagination. Art. Poetry. I sense. I feel. I am everything I wanted to be. ...

March 3, 2012 · 1 分鐘 · Drake Guan

嘴型同步捕捉技術

Wonderfully, we got this cooperative research work published on IEEE TCSVT. That’s great! The following is the quote from the press in Digimax, http://www.digimax.com.tw/2012_0216 在太極影音辛苦工作的 同仁們大家好!我們研發部門,在技術上的突破以登上各大報嚕!我們太極研發部針對動 畫人物口部的「嘴型同步捕捉技術」,在刻畫3D動畫 角色表情上有著重大突破。此項研究已發表於國際專業技術組織美國電機電子工程師學會( IEEE: Institute of Electrical and Electronics Engineers)的TCSVT (Transactions on Circuits and Systems for Video Technology)單位之中。 ...

February 18, 2012 · 1 分鐘 · Drake Guan

Python and 3D Industry/Tools

People keep asking about “How to learn Python”, “What to study for Python” or “Recommend Python books…” for VFX/Animation Industry. And here is a brief, not confirmed but, at least, some sort of informative answer I organized on Internet. For general Python programming: Official Python website, http://python.org/ , http://docs.python.org/tutorial/ Learn Python the hard way, http://learnpythonthehardway.org/ Dive Into Python, http://www.diveintopython.net/ How to Think Like a Computer Scientist, http://greenteapress.com/thinkpython/ A Byte of Python, http://www.swaroopch.com/notes/Python Expert Python Programming, http://www.packtpub.com/expert-python-programming/book Python Tutorial for Beginners: Learn in 7 Days, http://www.guru99.com/python-tutorials.html For VFX/Animation oriented Python programming: ...

February 12, 2012 · 2 分鐘 · Drake Guan

2011 Python 回憶錄

2011 走了,民國 100 年在眾人互相廝殺的 boardgame, 美味湯頭火鍋, 以及散步看 101 煙火去中度過;2012 世界末日年也來了,我覺得 2012 年比其它年幸運,大家都記得它有個世界末日的外號,其它年份未必有這個福氣被大多數人記著。 ...

January 11, 2012 · 1 分鐘 · Drake Guan

Pixar's RenderMan in SIGGRAPH ASIA 2011

{{ flickr drakeguan 6445315283 >}} After spotting this exhibitor DM, it reminds me of one un-answered question: Do we really realize the contribution and advantages of Pixar’s RenderMan? If we don’t, how can we evaluate other renderers (ex, Arnold Renderer) in that soon without any hesitate?

December 3, 2011 · 1 分鐘 · Drake Guan

SIGGRAPH ASIA 2011 - Technical Papers Trailer

The followings are the research titles in the trailer video with html copied from Ke-Sen ’s work: SIGGRAPH Asia 2011 papers on the web . **Rendering Synthetic Objects into Legacy Photographs ** Kevin Karsch , Varsha Hedau , David Forsyth , Derek Hoiem (University of Illinois at Urbana-Champaign ) Modeling and Generating Moving Trees from Video Chuan Li (University of Bath ), Oliver Deussen (University of Konstanz ), Yizhe Song , Phil Willis , Peter Hall (University of Bath ) Video Face Replacement Kevin Dale , Kalyan Sunkavalli (Harvard University ), Micah K. Johnson , Daniel Vlasic , Wojciech Matusik (Massachusetts Institute of Technology ), Hanspeter Pfister (Harvard University ) Candid Portrait Selection From Video Juliet Bernstein (University of Washington ), Aseem Agarwala (Adobe Systems, Inc. ), Brian Curless (University of Washington ) C1x6: A Stereoscopic Six-User Display for Co-located Collaboration in Shared Virtual Environments Alexander Kulik, Andre Kunert, Stephan Beck, Roman Reichel (Bauhaus-Universitat Weimar ), Roland Blach Fraunhofer IAO (Digital Image ), Bernd Froehlich (Bauhaus-Universitat Weimar ) A Hybrid Iterative Solver for Robustly Capturing Coulomb Friction in Hair Dynamics Gilles Daviet, Florence Bertails-Descoubes , Laurence Boissieux (INRIA, Grenoble, France ) Interference Aware Geometric Modeling David Harmon (New York University ), Daniele Panozzo (University of Genova ), Olga Sorkine (ETH Zurich ), Denis Zorin (New York University ) Controlling Physics-Based Characters Using Soft Contacts Sumit Jain , C. Karen Liu (Georgia Institute of Technology ) Animated Construction of Line Drawings Hongbo Fu (City University of Hong Kong ), Shizhe Zhou , Ligang Liu (Zhejiang University ), Niloy Mitra (King Abdullah University of Science and Technology ) Mixed-Order Compositing for 3D Paintings Ilya Baran , Johannes Schmid, Thomas Siegrist, (Disney Research ), Markus Gross (ETH Zurich ), Robert W. Sumner (Disney Research ) Insitu: Sketching Architectural Designs in Context Patrick Paczkowski, Min H. Kim , Julie Dorsey , Holly Rushmeier (Yale University ), Yann Morvan , Carol O’Sullivan (Trinity College Dublin ) Displacement Interpolation Using Lagrangian Mass Transport (TR ) Nicolas Bonneel , Michiel van de Panne (The University of British Columbia ), Sylvain Paris (Adobe Systems Inc. ), Wolfgang Heidrich (The University of British Columbia ) Sketch-based Dynamic Illustration of Fluid Systems Bo Zhu (ERATO, JST ), Michiaki Iwata , Ryo Haraguchi (National Cerebral and Cardiovascular Center Research Institute ), Takashi Ashihara (Shiga University of Medical Science ), Nobuyuki Umetani (The University of Tokyo ), Takeo Igarashi Kazuo Nakazawa (National Cerebral and Cardiovascular Center Research Institute ) Modular Radiance Transfer Bradford J. Loos (Disney Interactive Studios ), Lakulish Antani (University of North Carolina ) , Kenny Mitchell, Derek Nowrouzezahrai , Wojciech Jarosz , (Disney Research Zurich ), Peter-Pike Sloan (Disney Interactive Studios ) AppGen: Interactive Material Modeling from a Single Image Yue Dong (Tsinghua University ), Xin Tong (Microsoft Research Asia ), Fabio Pellacini (Dartmouth College / apienza University of Rome ), Baining Guo (Microsoft Research Asia ) Genetic Programming for Shader Simplification Pitchaya Sitthi-amorn , Nicholas Modly, Westley Weimer , Jason Lawrence (University of Virginia ) A Shading Reuse Method for Efficient Micropolygon Ray Tracing Qiming Hou , Kun Zhou (Zhejiang University ) Progressive Photon Beams Wojciech Jarosz , Derek Nowrouzezahrai , Robert Thomas (Disney Research Zurich ), Peter-Pike Sloan (Disney Interactive Studios ), Matthias Zwicker (University of Bern )

October 31, 2011 · 3 分鐘 · Drake Guan

OpenHealth 2011 工作坊

OpenHealth的工作坊特邀曾任教於 MIT Media Lab(Context Aware Computing Group),現任教於卡內基美隆大學的教授Ted Selker,以探索健康生活為主題,歡迎對互動設計與智慧運算有興趣學子們,與大師共同激盪出有趣、有創意的健康生活新方案。 ...

October 31, 2011 · 1 分鐘 · Drake Guan

National Taiwan University in SIGGRAPH Asia 2011

Congratulations on those guys (including me) :)~ Face Recognition and Clustering for Home Photos <img src=”http://sis.siggraph.org/OPAL/Themes/SIS/Asia2011/src/downloads-perm/c_97-e258_publicimage.jpg” width=100%> In this work, we focus on clustering faces in home photos with face recognition technologies. Che-Hua Yeh, National Taiwan University Pei-Ruu Shih, National Taiwan University Kuan-Ting Liu, National Taiwan University Huang-Ming Chang, National Taiwan University Ming Ouhyoung, National Taiwan University Stereoscopic 3D Experience Optimization Using Cropping and Warping The purpose of this paper is to optimize the stereoscopic 3D experience. We propose five principles to reduce visual fatigue and enhance depth perception by cropping and warping. ...

October 26, 2011 · 1 分鐘 · Drake Guan