Maya 8.0
無意間,發現了一個 blog:Pzman 的 3D Revolution 全紀錄 ,裏頭有兩篇介紹今年在 siggraph 2006 出的 Maya 8.0,相當有意思,特別貼出來: MAYA8新功能第一手詳細解析 MAYA8新功能補完計畫 其中最讓我感興趣的就是下頭這一段: Override Viewport with Renderer of Choice You now have the option of overriding Maya viewports with a proprietary or third-party plug-in renderer. This capability enables you to review your scene as it will appear in the target renderer—such as a game engine—while maintaining the ability to interact with the scene in the interactive view. Two example Windows plug-ins are provided with the Maya Devkit: one for OpenGL® and one for Direct3D®. ...