Ed Catmull, Recursively Generated B-Spline Surfaces on Arbitrary Topological Meshes, 1978 (1974)
Tony DeRose, SubDivision Surfaces in Character Animation, 1998
Wan-Chun Ma, Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient Illumination, 2007
Ed Catmull, A Subdivision Algorithm for Computer Display of Curved Surfaces, 1974
J. P. Lewis, Pose Space Deformation: A Unified Approach to Shape Interpolation and Skeleton-Driven Deformation, 2000
Jerry Weil, The Synthesis of Cloth Objects, 1986
Rob Cook, Shade Trees, 1984
William Reeves, Rendering Antialiased Shadows with Depth Maps, 1987
Henrik W. Jensen, Efficient Simulation of Light Transport in Scenes with Participating Media using Photon Maps, 1998
William Reeves, Particle Systems: A Technique for Modeling a Class of Fuzzy Objects, 1983
Alvy Ray Smith, Color Gamut Transform Pairs, 1978
Alvy Ray Smith, 1977
Thomas Porter, Compositing Digital Images, 1984
src: Willy Fan
As technology advances, the rendering time remains constant.
Watch in the 29s!
src: Pipeline and Tools by Alberto Arenas
src: Pipeline and Tools by Alberto Arenas
src: Pipeline and Tools by Alberto Arenas
src: Pipeline and Tools by Alberto Arenas
src: Pipeline and Tools by Alberto Arenas
src: Pipeline and Tools by Alberto Arenas
src: Pipeline and Tools by Alberto Arenas
src: Pipeline and Tools by Alberto Arenas
src: Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
src: Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
src: Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
src: Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
src: Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
src: Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
src: Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
src: Perspective-Aware Warping for Seamless Stereoscopic Image Cloning
src: SURE-based Optimization for Adaptive Sampling and Reconstruction
src: SURE-based Optimization for Adaptive Sampling and Reconstruction
src: SURE-based Optimization for Adaptive Sampling and Reconstruction
src: SURE-based Optimization for Adaptive Sampling and Reconstruction
src: SURE-based Optimization for Adaptive Sampling and Reconstruction
Real-time Manga-Like Depiction Based on Interpretation of Bodily Movements by Using Kinect
MRsionCase := Mixed Reality + emerSION + showCASE
src: Kim Boyoung
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