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Adventures in Animation 3D Adventures in Animation 3D,一部 2004 年,IMAX 規格,全 CG 立體動畫(Full CG 3-D animation),由 Pierre Lachapelle. 擔任導演(Director)兼製作人(Producer)(他同時擁有 dna research 這家開發了 3Delight 的公司)。

動畫的內容,是講述一位 3D 角色是怎麼被創作出來的,從多邊型(polygons)、骨架(skeleton)、頭髮與衣服的模擬(hair and cloth simulation)到最後的動畫(animation),聽起來像是一部「教學光碟」,或是什麼「認識 3D 動畫」。

看了官網上頭的預告片後,真希望可以看到完整版~

下頭是我節錄自預告片中的開場白:

In the beginning, they were complex mathematical formulas.

Then, came to polygon.

The polygon became the boot.

And the boot became Slim.

But Slim wanted to be more than a bunch of polygons.

He wanted to be a star.

And so Slim entered the world with the bat.

下頭這張圖,展示他們的 lip sync 技術,錄一段真人說話的表情,然後根本一些計算,把結果反推到 blendshape 上頭,還挺酷的。

Adventures in Animation 3D

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