3D Compositing in Nuke

Dec 13 2009


We all know that should be a trend for compositing softwares to switch to real 3D compositing. That is, you do composite by not only images/channels/layers but also the (rendered) results of 3D scenes (models, materials, animation, lights and cameras). It is so trivial to forecast this trend and all we are hesitating is the cost of migrations from our current working pipeline. And most difficult part of the migration is human being itself…

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